Результаты исследования обучающихся в проекте Youth in modern society

Материал из НГПУ им. К.Минина
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Авторы и участники проекта

Кореков Илья

Участники группы "Hobby Hunters"

Тема исследования группы

Young people, how they spend their time and how that can affect them and society.

Проблемный вопрос (вопрос для исследования)

What are the most common leisure activities and hobbies among young people today?

Какие наиболее распространенные виды досуга и хобби среди молодежи сегодня?

Гипотеза исследования

We believe that most teens spend their time on the internet. Not necessarily wasting it, however, as they might still be spending it on developing usefull skills such as programming or attending online courses.

Цели исследования

Create a survey.

Conduct the survey among peers to gather data.

Present the results.

Результаты проведённого исследования

We created a Survey using Google Forms after thinking over the questions that will be needed to gather the necessary data.

Here are the results of the survey: The first part of our survey was obviously gathering data such as age and gender to see if correlations between certain hobbies and age/gender may exist.

The age groups we were targeting are 15-25.

Survey12 Кореков.jpg

We tried to gather fairly equal amound of respondents of both genders to get a better perspective. The option to not reveal gender was given for people whose hobby might be not entirely socially acceptable for their gender. (For example, even to this day some boys face bullying for going to dance classes.)

Survey1 Кореков.jpg

Now, the main point of our survey - hobby data. The data was a bit more surprising than we had expected it to be. We expected a lesser amount of young people who read in their spare time. That was a very nice surprise.

Survey2 Кореков.jpg

Yet another surprising revelation. We were aware that movies and tv shows aren't as popular as they used to be but we still didn't expect that over a half of our respondents would say that they rarely watch them.

Survey3 Кореков.jpg

This is the first section that did not surprise us at all. Gaming is an ever-growing form of entertainment after all.

Survey4 Кореков.jpg

Sport diagram is almost exactly like we expected it to be. We did expect to see a slightly bigger amount of people who regularly exercise.

Survey5 Кореков.jpg

The next diagram was a very surprising match for the two next questions. The exact same ratio of people listen to music reularly and spend frequent social media pages.

Survey6 Кореков.jpg

This diagram is meant to represent how many young people pursue creative hobbies such as painting, music, photography, etc.

Survey7 Кореков.jpg

This diagram is about young people who might be tired of the stuffy city. It is unfortunate that most of our respondents indicate that youth doen't like leaving the comfort of modern world behind.

Survey8 Кореков.jpg

To see that nobody cooks as a hobby more often than once a month was quite a shock for our group. We certainly expected more respondents (especially in their 20s) to be interested in cooking.

Survey9 Кореков.jpg

And at last - traveling. There were honestly a lot more traveling souls than we expected.

Survey10 Кореков.jpg

And lastly, we wanted to gather data on the times of the day and days of the week when our respondents would partake in their hobbies.

Survey11 Кореков.jpg

Вывод

Our project has unveiled fascinating insights into the leisure preferences of today's young generation. Through rigorous research and data analysis, we've identified the most common leisure activities and hobbies among young people, offering a compelling snapshot of their interests.

These findings showcase a diverse range of pursuits, from digital engagement to artistic endeavors, revealing the richness of their leisure landscape. The data collected by our dedicated "Hobby Hunters" team serves as a valuable resource for understanding and engaging with young individuals in their leisure activities. After spending some time analysing the data, we have come to the conclusion that our hypothesis was correct and most of our youth tends to gravitate towards hobbies and activities that have a digital aspect of some kind.

Полезные ресурсы

Youtube

TedEd

Reddit

Google Forms

Другие документы

Учебный проект Youth in modern society